“User-generated content”: This technical term sounds pretty dry. And yet user-generated content (UGC) is what makes many games really exciting. We present a few prominent examples – from the digital dream workshop to the gigantic science fiction sandbox.
User-generated content – English “User-Generated Content” – is not really a new phenomenon: players have been modding their favorite titles for decades – and always create amazing things. As early as the early 1980s, for example, someone came up with the idea of adding blue Smurfs to the id Software shooter “Castle Wolfenstein”: “Castle Smurfenstein” was born. It continued with mods that are now world-famous, such as “Counter-Strike”, which is based on “Half-Life”, “Team Fortress”, a mod by “Quake” – and also “Defense of the Ancients”, which is based on “Warcraft III”. was developed by fans. The list of cool modifications is long – and new titles are constantly being added.
User-generated content was not originally intended for many games: the community created the tools and channels for it itself. However, there are now plenty of games that specifically rely on the creativity of their fans: They also provide the appropriate editors. The most famous example of this is without a doubt “Minecraft”, in which fans can…
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The Article Is In German🡽